2025
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TAOBAO’s 2024 11.11 Interactive Entertainment Game is a platform-based interactive design launched during the Double 11 shopping festival. It aims to attract users to engage with TAOBAO’s mobile app, participate in interactive activities, and earn shopping discounts, ultimately driving sales. The design also aims to reinforce users’ awareness and habits of using TAOBAO Coins as a discount currency after Double 11 shopping festival. In 2024, TAOBAO introduced a comprehensive upgrade to its Double 11 Interactive Entertainment Game, centering on user needs to deliver a whole new“shop while you play”experience.
Instead of relying on heavily gamified interactions, Taobao seamlessly integrated incentives, gameplay, tasks, and shopping guidance into one streamlined system. The traditional“gameplay accumulation—reward explosion” model was replaced with an instant gratification mechanism “shop while you play”, allowing users to redeem TAOBAO Coins for discounts at any moment. This shift eliminated the gap between engagement and purchase, making the shopping journey more natural and fluent. TAOBAO also adopted a highly intuitive, user-centered information hierarchy to maximize engagement, in which key content is prominently displayed and strategically aligned with the F-shaped eye-scanning pattern, ensuring crucial elements remain within the user’s primary field of vision. A combination of modern sans-serif fonts and minimalist graphic elements enhanced readability, reducing cognitive load and simplifying purchase decisions. Besides, TAOBAO redesigned its IP (Intellectual Property) mascot, Taojinzai, replacing the previous heavy-textured style with a lighter, simplified aesthetic to create a more youthful and appealing character that connects the game. Enhanced motion design and dynamic effects further optimized user engagement, guiding interactions and ensuring a smooth, immersive experience. The adoption of a 2.5D visual style added depth and dimensionality, while a vibrant, high-saturation color scheme cultivated an electrifying promotional atmosphere.
TAOBAO also strengthened collaboration between brands, merchants, the platform, and users. Through gamification, merchant storefronts and product displays were organically embedded into user engagement tasks, boosting brand exposure and reinforcing user-brand recognition.
Credits
Entrant Company
Hyundai MOBIS
Category
Video - Business to Business
Country / Region
South Korea
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Truest.,LLC
Category
Advertising - Advertising Campaign
Country / Region
United States
Entrant Company
Northwell
Category
Video - TV Ad
Country / Region
United States
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NBCUniversal
Category
Branded Content - Entertainment
Country / Region
United States