2026
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Paramount+’s The Lodge 2025 redefined what it means to bring streaming content to life, transforming beloved stories into fully immersive, multi-sensory environments. Spanning five unique stops — Palisades Tahoe, SXSW, Steamboat Springs, San Diego Comic-Con, and the F1 U.S. Grand Prix in Austin — the tour invited fans to step inside the worlds they love, creating unforgettable experiences that blurred the line between screen and reality.
At every stop, guests journeyed through meticulously designed story worlds: dashing across Shibuya Crossing in "Sonic the Hedgehog 3," sipping cocktails in a “1923”-inspired speakeasy, wandering through SpongeBob’s Jellyfish Fields, braving the eerie "Yellowjackets" campsite, or participating in a "Survivor" Tribal Council. Interactivity was at the heart of Paramount+’s The Lodge, whether fans recorded their own “The tribe has spoken” moment, teleported through a high-energy crosswalk sequence, or personalized Paramount+ bandanas, hat bands, and bolo ties at the F1 Austin Swag Stampede.
Paramount+’s The Lodge also brought people together. Its cabin-inspired design offered a welcoming hub for families, superfans, and cultural enthusiasts alike. From the slopes of Tahoe and Steamboat Springs to the bustling energy of SXSW and Comic-Con, and finally to the high-octane excitement of Formula 1 in Austin, Paramount+ created environments that intersected with audiences at key cultural moments.
Every detail was curated to engage the senses: tactile props, dynamic video, scent and soundscapes, and photogenic moments encouraged participation and shareable social experiences. The tour showcased Paramount+’s diverse slate in ways that were both authentic to each property and consistent with the elevated lodge-like environment.
By turning fans into participants rather than observers, Paramount+’s The Lodge 2025 strengthened emotional connections, sparked organic social sharing, and reinforced Paramount+ as more than a streaming service — a cultural curator capable of delivering interactive, immersive experiences that live beyond the screen.
Credits
Entrant Company
Lure Digital
Category
Video - Consumer Product / Services
Country / Region
United States
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HAUS of PARK
Category
Branded Content - Game / Application
Country / Region
Canada
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Gravity Global
Category
Integrated Marketing - Integrated Marketing Campaign
Country / Region
United Kingdom
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Admerasia
Category
Strategic Program - Interactive Brand Experience
Country / Region
United States