MUSE Gold

2023

Pistol Whip: PSVR 2 - Announcement Trailer

Entrant Company

Player One Trailers

Category

Video - Trailers

Client's Name

Cloudhead Games

Country / Region

United States

We were tasked with creating the asset from concept to completion.

Creating this concept from the ground up and putting it on screen was no small feat. We created animatics to represent the tone, movement, pacing, and overall style of the final product. We then scouted locations for the right looking space, followed by preparing the layout of the sequence within the warehouse. Finding our lead wasn't easy either, but we knew they would have to be both relatable in style but incredibly believable as a badass. Olivia fit this role perfectly. We flew her out to the location and started production, where we shot the entire sequence on cinema cameras with a talented and dedicated crew.

After the shoot came the heavy VFX sequences, which our team spent a considerable amount of time building from the ground up. First, we rebuilt the entire environment using a technique known as photogrammetry, which allowed us to render the location in photo-realistic detail. We then focused on heavy destruction simulations, creating the geometry of Pistol Whip's live-action world, and recreating the look of the enemies from the game. The enemies needed to be easily identifiable and look close enough to their counterparts that when we cut to gameplay, the transition from live-action wouldn't be jarring. This also meant recreating the vertex displacement effect that the environment and enemies have in game, which triggers on beat to whatever song is played. All of this was cut to a remixed version we did of the song Good News by Apashe.

To add some additional detail, we projected the logo for Cloudhead Games on the opening garage sequence, and made it look like it was spray painted on to the door.

Sony released the final asset as part of a Playstation announcement of new games that were releasing for the PS VR 2.

Credits

Writer, Director, Producer, Capture Artist, Motion Graphics Artist, Sound Designer, Cinematographer, VFX Artist | Player One Trailers
Gage Allen
Producer | Player One Trailers
Patty Reed
Camera Assistant, On-Set PA, Assistant Director | Player One Trailers
Ben Coello
Camera Operator, Gaffer | Player One Trailers
Joey Winkler
On-Set Production, Actor Training | Player One Trailers
Thomas Brown
On-Set Production | Player One Trailers
Jesfer Mikesell
Lead Actor
Olivia Bryant
Lead VFX Artist, VFX Group Supervisor
Andrei Nastasa
Location Scout | Hughes Marino
Chris Rohrbach
Practical FX Supervisor | Player One Trailers
Doug Hudson
Producer | Cloudhead Games
Lindsay Sherman
Producer | Cloudhead Games
Denny Unger
Producer | Cloudhead Games
Renee Klint
Producer | Cloudhead Games
Joel Green
Producer | Cloudhead Games
Alex Blahout
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