MUSE Silver

2025

Tai Chi Emotional Flow Space

Entrant Company

MAZE

Category

Experiential & Immersive - Virtual Reality

Client's Name

LiBingyu,JiaLulin

Country / Region

China

The work involves VR serious game design,Digital Media Arts.
With the development of society, various social problems have brought challenges to the mental health of adolescents. This project aims to guide people to correctly understand themselves and their emotions through the Tai Chi thought in Taoist culture, and to understand the relationship between emotions and physical health in the process of playing.
It will reflect the inner workings of people's bodies through the form of a maze game, and have a healing effect, allowing people to learn to explore emotions, understand emotions, and accept emotions.
And in later life, he can solve the emotional differences in a peaceful way, refuse to be a numb person, and refuse to lose the exploration of various novelties in life because of the influence of emotions.

Credits

Leader
LiBingyu
Members
JiaLulin
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