2025
Entrant Company
Category
Client's Name
Country / Region
The work involves VR serious game design,Digital Media Arts.
With the development of society, various social problems have brought challenges to the mental health of adolescents. This project aims to guide people to correctly understand themselves and their emotions through the Tai Chi thought in Taoist culture, and to understand the relationship between emotions and physical health in the process of playing.
It will reflect the inner workings of people's bodies through the form of a maze game, and have a healing effect, allowing people to learn to explore emotions, understand emotions, and accept emotions.
And in later life, he can solve the emotional differences in a peaceful way, refuse to be a numb person, and refuse to lose the exploration of various novelties in life because of the influence of emotions.
Credits
Entrant Company
Gravity Global
Category
Video - Business to Business
Country / Region
United States
Entrant Company
So Drama! Entertainment
Category
Corporate Identity - Logos
Country / Region
Singapore
Entrant Company
MENA Strategic Communications Concultancy
Category
Experiential & Immersive - Environmental & Sustainability (NEW)
Country / Region
Turkey
Entrant Company
AMTOSS
Category
Website - SaaS (NEW)
Country / Region
United States