2025
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Space Capsule Cockpit is a cinematic 3D environment I created as my final demo reel project at Gnomon School of Visual Effects. This piece showcases my passion for sci-fi worldbuilding, storytelling through design, and technical precision in creating immersive digital spaces.
The scene takes place inside a compact spacecraft cockpit, built to feel authentic, functional, and worn from years of interstellar travel. I focused on every detail—from control panels and navigation equipment to wiring, seat cushions, and emergency gear—to convey the story of a vessel that has seen countless missions. Inspiration came from real-life aerospace interiors, as well as visual references from iconic sci-fi films. The goal was to strike a balance between realism and cinematic flair.
I handled all aspects of the project, including modeling in Maya, sculpting details in ZBrush, texturing in Substance Painter, lighting and rendering in Unreal Engine, and final compositing in Nuke. Careful attention was given to surface aging, lighting direction, and material variation to ground the scene in realism while maintaining visual interest. The result is a believable environment that invites viewers to imagine the stories that unfolded in this confined space.
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#NotJustFatigue
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Website - Causes / Awareness
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United States
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Gravity Global
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Advertising - Magazine Ad (Campaign)
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United Kingdom
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The LOOMIS Agency
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Advertising - Advertising Campaign
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United States
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Digital Brew
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Video - Art & Design
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United States